Frequently Asked Questions
Commonly used languages include C# (Unity), C++ (Unreal Engine), Java/Kotlin (Android), and Swift (iOS).
Unity is the most popular due to its cross platform support and large asset store. Unreal Engine offers high end graphics, while Godot is a good open source option.
No, tools like Buildbox, GDevelop, and GameSalad offer no-code or low-code solutions. But coding provides more flexibility and control.
Common monetization methods include:
- In-app purchases (IAP)
- Ads (rewarded, interstitial, banner)
- Premium (paid upfront)
- Subscription models
The primary platforms are Google Play Store (Android) and Apple App Store (iOS). With Unity or Unreal, you can deploy to both from a single codebase.